Multibody Dynamics Component
TMTransXVector

Description:

The transformation matrix TM is stored:

Coordinate System:

The coordinate system is right hand rule. X cross Y gives Z and Roll is right hand rule about X, Pitch is right hand rule about Y, and Yaw is right hand rule about Z.

Vector Storage:

All linear three vectors store their values as [X, Y, Z].
All angular three vectors store their values as [Roll, Pitch, Yaw].

The Vector is pre-multiplied by the transpose of TM to generate the output vector.
Typically this component is used to transform a vector from global to local coordinates.
 

Inputs: SimRealVar Vector[3] – Input Vector (ND)
SimRealVar TM[9] - Transformation Matrix (ND)
 
Outputs: SimRealVar VectorOut[3] – Output Vector (ND)
 
States: None
 
Dimensions: None
 
 

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Realtime Technologies Inc. (RTI) specializes in real time multibody vehicle dynamics, and graphical simulation and modeling.  We offer simulation software applications, consulting, custom engineering, software, and hardware development.  Realtime Technologies’ customer base includes international, government and private entities.  RTI was founded in 1998.