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Base
Bodies
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Earth
Models
a base body for multibody simulations
with no degrees of freedom. |
SixDOFMB
Models
a base body with six degrees of freedom. |
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Joints
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CylindricalJoint
Models a cylindrical joint with a
one linear and one angular degree of
freedom and a mass. |
PrismaticJoint
Models a prismatic joint with a
single linear degree of freedom and a
mass. |
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ScrewJoint
Models a screw joint with a single
degree of freedom and a mass. |
SphericalJoint
Models a spherical joint with
three rotational degrees of freedom and
a mass. |
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UniversalJoint
Models a universal joint with two
angular degrees of freedom and a mass. |
RevoluteJoint
Models both a revolute mechanism
and a body with Mass and angular
Inertia. |
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Cut
Joints
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CutSpherical
Models a cut spherical joint. |
DistCont
Models a distance constraint. |
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Mechanisms
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ForcesMergeMB
Models a merging of branches of a
multibody dynamics model. |
MassMB
Models a mass in a multibody
dynamics chain with an inertia along the
principle
axes. |
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OffsetMB
Models an offset in a multibody
dynamics chain. |
Prismatic
Models a prismatic mechanism with
a single linear degree of freedom |
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Revolute
Models a revolute joint with a
single rotational degree of freedom and
a mass. |
RotateMB
Rotates the local coordinate
system in a multibody dynamics chain. |
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Screw
Models a screw mechanism with a
single degree of freedom |
Spherical
Models a spherical joint with
three rotational degrees of freedom and
a mass. |
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TSDA
Models a translational spring
damper actuator. |
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Support
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AccelOffset
Calculates the acceleration at an
offset. |
AngleIntegrator
Calculates the integral of an
angular rate signal. |
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AngVel2EulRate
Calculates the Euler angle rate
based on the angular velocity. |
Euler2TM
Converts a set of Euler Angles
into a transformation matrix. |
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EulRate2AngVel
Converts a set of Euler Angles
into a transformation matrix. |
TM2Euler
Calculates the angular velocity of
a body given the euler angle rates. |
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TMTransXVector
Converts a vector between
coordinate systems using a transposed
transformation matrix. |
TMXTM
Concatenates two transformation
matrixes. |
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TMXVector
Converts a vector between
coordinate systems using a
transformation matrix. |
TransposeMatrix
Calculates TM by transposing the
input TMI. |
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ZeroForce
Assigns a zero force and moment
on a multibody side connector. |
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